09-14-2016, 07:33 AM
This was all really good information. I'm glad I read this. It makes a lot of sense. I have not been RPing long, but in the time I have, I've come across many, specialized and overly drafted characters. One such example was a user that had a canine character who could use magic, but was also a demon that could take control and be utterly disgusting to play with (extremely foul language, impossible to fight or even touch at times). It was annoying. That's why, when I originally created Keir for my novel, I built him so that if I ever wanted to I could simply remove certain things from him or his personality and modify him so that he could fit where I wanted to put him.
If I was playing as a knight who rides dragons he might have trouble with it at first because he's big and kind of clumsy, but Keir would eventually get the hang of it, just like how I am IRL. If I was to play in setting where he was a part of the Italian Mafia in 1920's New York, I'd have a rough time because I myself am not a very.... "Sneaky, sly, or tricky" person. And because of that, my character wouldn't fit well into the whole, "you take out this guy, bury 'im, and scare his family" cause I wouldn't do that.
So, it really just depends as both Fox and Sphinx said, how you would react ad a person, and how they as the character (a part of you or something similar) would behave in the presented situations.
Fox's example with Darius and Silver was rather interesting because Keir is basically me, and it generally is very easy to write as him, basically copying what my mind says I would do. But with the writing of a character who is different from your normal, it's exciting! I have a female Sergal I've played as and she is an almost direct opposite of me. Very arrogant and brash, headstrong and proud. She often gets herself into trouble with others because of how she behaves and how she reacts towards others who disagree with her. Its very unique to write from her point of view as she does things I wouldn't normally do, such as argue and "backtalk" to a king, for example.
If I was playing as a knight who rides dragons he might have trouble with it at first because he's big and kind of clumsy, but Keir would eventually get the hang of it, just like how I am IRL. If I was to play in setting where he was a part of the Italian Mafia in 1920's New York, I'd have a rough time because I myself am not a very.... "Sneaky, sly, or tricky" person. And because of that, my character wouldn't fit well into the whole, "you take out this guy, bury 'im, and scare his family" cause I wouldn't do that.
So, it really just depends as both Fox and Sphinx said, how you would react ad a person, and how they as the character (a part of you or something similar) would behave in the presented situations.
Fox's example with Darius and Silver was rather interesting because Keir is basically me, and it generally is very easy to write as him, basically copying what my mind says I would do. But with the writing of a character who is different from your normal, it's exciting! I have a female Sergal I've played as and she is an almost direct opposite of me. Very arrogant and brash, headstrong and proud. She often gets herself into trouble with others because of how she behaves and how she reacts towards others who disagree with her. Its very unique to write from her point of view as she does things I wouldn't normally do, such as argue and "backtalk" to a king, for example.
"You may or may not return home. If I decide to allow you to get back, it will be on my terms and the commander’s.”
~ Keir speaking a lemur in custody during a scene from my novel.
~ Keir speaking a lemur in custody during a scene from my novel.